Teaching young designers how to adapt, reconstruct, and extend product and spatial design lifespans. Create circular user experiences.

Designers need to think about the future life of their designs. If a piece spatial or product design has a short life then it needs to be either modular and adaptable to a new use or be able to organically dissolve back into the natural ecosystem.

The circular economy is based upon seeking the most value out of every stage of the way something is made, used and re-made, making sure materials are in constant flow and never disregarded.

Student work below

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